I’ve really enjoyed my time with the game. The premise is
simple: Zombies are crossing your lawn and you have to plant various kinds of
flora that will stop them. You generate your resources from sunlight and
certain kinds of plants. Some plants to direct damage to the zombies, some have
other effects such as freezing them or slowing them down for a few moments.
Some plants function entirely defensively, blocking zombie attacks from the
front or the top. You also have single use plants that take out a number of
zombies at a time. The trick is picking the right plant for the right job!
The Zombies have different types as well. There are the
regular run-of-the-mill zombies who don’t put up much of a fight, but things
get interesting when the different zombies are introduced. Some wear armour (in
the form of a traffic cone or a bucket on their head!) and take a lot longer to
kill. Some of them have spears, ladders and pogo sticks that can jump over a
number of your plants; usually only the first but you need to make sure the
pogo zombie dies before he jumps over all of them! Some have slow-moving
vehicles, some tunnel under your defences and attack the other way.
Thankfully, this game doesn't take itself too seriously... |
But the genius of the game is about how you plan your
planting in relation to what you know is coming. Before each level begins, you
get a brief view of the level’s zombies and then choose from 6 of your
available plants to make available to plant. Generally, it’s good to have a
balance of resource generation, firepower and status effects, and the best ones
to take are the ones that have been introduced on that level, but you get to
know which work well and which don’t. Also, the plants have different costs;
some plants do a lot of damage but will cost a lot of sunlight (the game’s
principle resource) so you won’t be able to plant many until you have the
infrastructure to support them. And there are new mechanics being introduced on
almost every level, so there’s always something different to do.
The game is challenging but not insurmountably difficult. If
one of the Zombies eats his way past all your defences then you lose, but in
most cases there is a ‘lawnmower’ there acting as a last line of defence that
kills all the zombies on that line. There are a couple of times when you’ll
lose, because of a new zombie type you didn’t know how to deal with, or a huge
wave of zombies you weren’t anticipating, but you can always attempt the level
again thinking ‘just one more go.’
You’d think this would all get old after a while, and the
game is better enjoyed in short bursts, but you’d be surprised how much variety
you can put into a game like this. There are ‘conveyer belt’ levels, where
instead of picking your plants you get a selection of plants on a conveyer belt
and have to build your garden around that. The game ends in a ‘boss’ level that
works in this manner. There’s even a bowling stage!
All in all Plants vs Zombies is a very good and
well-designed game, and I’ve had a lot of fun with it. There’s plenty more to
do in the game but I really want to get some more games finished so I’ll
probably come back to the other game modes at a later date, to bring my
achievement points up a little higher!