Friday 25 August 2017

Backlog Beatdown: Double Dragon. No single dragon nonsense.


Double Dragon Trilogy was a game I bought months ago from GOG having had an email from them promoting the game. I remembered enjoying it when I played it on my mate Adam’s NES years ago, bought it on a whim and it’s taken me until now to give it a go. I dug my old controller out, booted up the game, remembered how hard it was and hoped that this time I’d be able to beat it. You should be aware that these notes refer to this updated version of the game.
The premise of the game is that you’re one of a pair of twins, Billy and Jimmy Lee, and you’re on a quest to fight through a street gang called the Black Warriors to save Billy’s girlfriend, Marian. The game is one of the earlier efforts of what later became known as the Brawler genre, with your character able to move around the floor section of the screen, kicking, punching and special-moving your way through the levels and the enemies. The game was originally released in 1987 and the genre was very popular in the arcades at the time, but is it still any good today?
That’s a loaded question if you’re asking me, because I will always compare a game like this to the standards of Streets of Rage 2, which is the best game of all time and everyone should play it. But as a game released roughly five years before that, Double Dragon does OK. It’s a standard brawler with some new features (for the time) and satisfying game mechanics, let down at the end by a horribly cheap final level, (we’ll get to that.) You have a button to punch, a button to kick and one to jump as well. You can also to a jump kick, but I got through the game without doing this because Billy kept kicking backwards. I didn’t find out until later that you’re supposed to press the punch button to make him kick forwards!
Batter him...
The enemies usually go down after one or two attack combos, and there are some colourful characters and bosses to liven things up. Double Dragon was also the first game of its kind to allow the use of weapons, which added an extra layer of depth as you have to balance range, speed and timing. The whip, for example, was a fast weapon but didn’t have a lot of range, whereas the baseball bat was slower but had more reach. Both required good timing. The knife was a throwing weapon, which would one-shot kill most of the lower-level enemies and help a lot with a boss. You could also throw boulders, boxes and barrels.
Aside from being able to select the difficulty (I went with easy; games like this often require you to know them inside out to be able to handle the harder difficulties,) the Trilogy version comes with two modes – Arcade and Story. It took me a couple of goes to work out the difference: In Arcade mode you play through the game, you have three lives and can continue when you’ve lost them all. In Story mode, you can select any of the game’s four levels once unlocked, starting the game with four lives and no continues. I beat the game on Arcade mode. I did try the story mode but found it very difficult, and here’s why:
Remember that horribly cheap final level a couple of paragraphs ago? This purports to be the gang’s hideout in some kind of temple. The first half of the level is trapped with sliding blocks and spear statues that drain a lot of your energy, and with the blocks in particular there seems to be nothing you can do about it. They appear in a random pattern as soon as you get close to them, and will kill you after two hits. There’s no skill involved with this, just luck, and you’ll lose a lot of your lives navigating it. Then there is the game’s final boss, Willy, whose weapon is a gun that will one-shot kill you the moment it hits you and will never be dropped. It is possible to beat him, but without the option to continue the game once you’ve lost your lives, it presents a far greater challenge than is fun.
Once you’ve beaten the game, Billy rescues his girlfriend and the credits roll. Apparently if you play in multiplayer mode you then have to fight Jimmy for her affections, but as I played this game on my laptop, I doubt I’ll ever see this! All in all, it’s not a bad little game, I had some fun with it, despite the last level. Give it a go – but don’t spend any substantial amount of money on it!