I’ve picked up and played quite a few games over the course
of this week. Let’s see what they all are:
Some cosmetic differences to the characters in the game, funnily enough... |
First game I had a go with was my favourite game of all
time, Streets of Rage 2. I’ve waxed lyrical about this game many times before,
and I still get it out every now and then because I’ve only got one thing left
to do with it now: try to beat the game on the hardest difficulty without
cheating. I tend to use Max for my play through, which might seem like an odd
decision because of his speed, or lack thereof. However, at 20,000, 50,000, and
every 100,000 points thereafter, you get an extra life, and this happens far
more quickly with Max than with the other characters because you score more
points for his high-impact grapple moves, and I can make up for his lack of
manoeuvrability with his sliding tackle. I can therefore rack up a huge amount
of extra lives in the early game, which generally keeps me going until the 6th
– or if I’m very lucky, the 7th stage.
I didn’t manage it this time; I fell down on the one part I
always manage to mess up on – the elevator on the 7th stage, where
there’s a huge ‘minor boss’ rush section and barely any room to move. Max isn’t
great at manoeuvring and against the high-speed ninjas, it’s a struggle. It
tanks most of my lives, with barely any left for stage 8 if I’m fortunate
enough to get there. On this occasion I did, and I got as far as the boss rush in
the elevator and finally died to Z.Kusano. Next time…
The other game I had a go with on the same disc is Vectorman
2. I’m after the achievement points for this one, and to get them I simply have
to get to Scene 11. The problem with this is that the game is boss-hard and I
can’t get past scene 5. It’s a throwback to old-school gaming where you have to
study a level to find all the secret areas and power-ups. I wish I could wrap
this up a little more quickly but this game was designed at a time where the
longevity of the game could be increased by its difficulty!
That's the bit I've just done, if you're wondering... |
I played Bioshock Infinite as well; I’m slowly going through
it. For me, with the Bioshock games, the story takes a long time to get going.
I’ve played all of them up to this one (not the DLC though,) and found myself
having a standard experience for the first few hours of the game, before the
story and the stakes ramp up in the second half. I’ll keep going at it; one of
the better qualities of the game is that it is divided in to sections that you
can play through for roughly an hour or so at a time – it’s not necessary to
sit down and beat the whole thing in one go.
I played Star Wars: X Wing on my laptop as well. I had this
game in several iterations in my youth, and enjoyed it immensely at the time.
It harks back to an era of flight simulators where potentially any key on the
keyboard does something, and while the control schemes can feel a little
contrived sometimes, it’s probably closer to the experience of being a fighter
pilot than an arcade shooter! I’m trying to get through all the Y-Wing training
and historical missions; while the latter are easy enough, the proving ground
was very tricky, as the lack of speed meant I needed to be on it with my
targeting!
I continued the game of Civ IV I mentioned last week but I
found I was getting stuck in a rut, so I don’t know how long I’ll keep that.
Finally, when I was necessarily restricted to a handheld, I
was playing Final Fantasy II on my old Gamebody Advance. I tend to play this
one very small bit at a time, in this case the rescue of Princess Hilda from
the Palamecia Coliseum.
Am I going to play as many games next week? We shall see…