Here was my entry, the Oiler Grot: (thanks to the unknown member of staff who took the photo)
As you can see, despite it being a relatively small model there was a lot to do; that is to say there was a lot of colour on there. The skin was from a method published by the 'Eavy Metal team in White Dwarf 350 I think, which showed a 4-step layering process on how to paint Orc and Goblin (or their 40k friends) faces. It was just a case of adding the same kind of technique to the rest of the body and I had a well-shaded, if pastelly looking grot. The claws (and teeth, had it become an issue) were inspired by the same guide, though there were only 2 layers to this very small step. The squig was interesting, I painted that red following a guide to painting the Skulltaker that was published way back in White Dwarf 342. A lot of layering the same colour over and over again to make a solid colour, and the effect is surprisingly convincing if viewed from a distance. Close up though, it becomes more clear that I need practice, and possibly some better lightbulbs. The metal parts and the leather straps were inspired by the same article. The bag across the squig's mouth was painted in a dirty kind of yellow that I'm hoping to use across the whole army, and though you can't see it, I'm painting the clothes the same way. Everything else, well, all I could do really is look at the figure online and use it as a reference. I think I did quite well, I used the right techniques in the right places, it just needs some practice.
Need to do a bit more on the base though. I spoke to Stevie T afterwards and he said for how bright the skin is, the model would work a little better if I blacked out the rim and made the sand a little brighter - a cold sort of bright. What I'll probably do is highlight it up again with another coat of Dheneb Stone around the edge, and black out the base. Whatever I do will have to work across the whole army, but I'm a long way from that yet...
In other news I turned around and bought the Dungeons and Dragons starter kit. Well, I've always wanted to give it a go, and I've got to start somewhere. I'll let you know how I get on with it in a future blog...
No comments:
Post a Comment