The Forsaken (Revenant Cleric): Dave
The tower stood on the rise of a hill beyond the Winterbole Forest. Far from the dubios protection of the Nentir Vale, along way from any of his former allies and with no reason to still be alive, the Revenant known only as The Forsaken stood in contemplation of the events that lead him to seek out the fabled stronghold...
Hitherto he had metered out a a pitiful existence in the town of Fallcrest, hiding by day and moving by night, visiting ferocious retribution on those who sought to take what was not theirs. Until one evening, he was approached by Carton from the irreputable band of miscreants, the River Rats. Carton told him of a tower, North of the Vale. Carton said that the tower, and the stronghold beneath, once belonged to great heroes of legend, Roghan the Fearless and Zelligar the Unknown. He said that some years ago, the two heroes set off into the barbaric Northen lands to fight the bandits that roamed the area, and never returned. In their abandoned fortress lies riches, treasure and equipment of stupendous quality that was there for the taking. Carton demanded 20% of the total of whatever The Forsaken managed to get from there. The Revenant agreed and began his journey, knowing that a promise made did not have to be the same as a promise kept.
Nonetheless, the idea that a fortress full of gold and riches that was abandoned by heroes troubled The Forsaken. Such wealth and Fame was not given up lightly, and it was all too possible that Roghan and Zelligar were still there, waiting for someone to try to take their gold...
The Twisting Halls
Still, he had not come this far to back out now. The Forsaken found the entrance to the stronghold set in the South side of a stony hill, and made his way into the tunnel to find a wooden door. The door appeared closed, but the chips on the wood suggested someone had recently tried to make a forced entry. Undaunted, The Forsaken stepped over the threshold to find a long corridor of substantial masonry, with alcoves set into the walls at regular intervals. The Forsaken could not detect the presence of anything there, but he still moved through the hall with considerable caution. When he drew level with the alcoves, awful voices surrounded him, filling the corridors and echoing sounds of loathing and dread:
"WHO DARES ENTER THIS PLACE AND INTRUDE UPON THE SANCTITY OF ITS INHABITANTS? ONLY A FOOLHARDY EXPLORER, DOOMED TO CERTAIN DEATH! WOE TO ANYONE WHO PASS THIS PLACE - THE WRATH OF ZELLIGAR AND ROGAHN WILL BE UPON THEM!"
After recovering from this very nasty surprise, The Forsaken ventured towards the first cross section where he was met with a grisly sight - the aftermath of a battle, where at least five people died. Three of them looked like adventurers; a fighter, a wizard and a Dwarf. The other three looked like Barbarians. The Forsaken examined their bodies for any sign of life, but their essence of life had long since slipped away...
With the feeling that this meant nothing good, and perhaps a little out of his depth, The Forsaken took some time in choosing the right hand path. When he came upon another crossroads, he carried straight on to the end of the corridor where he saw two doors. Trying the first, he found it had little to offer but another corridor. Opening the second, he found himself in what appeared to be a bedroom.
The Mistress' Chamber
The Forsaken examined this room with some suspicion. Rather than the formulaic stone masonry that had done little to capture his imagination so far, this room was ornately decorated with a four-post bed, a mirror and a tapestry depicting what appeared to be the rescue of a beautiful maiden from a burning village, by a handsome and robust warrior. Embroidered in gold on the top read "Melissa, the most dearly won and greatest of all my treasures." However, the room was dusty and had obviously not been used for some time. The Forsaken tried some of the draws and closets; some were locked and he chose not to disturb the locks. Far more interesting to him was a difference in the colour of the stone on the far wall...
Proved too big a match for The Forsaken... |
The Wizard's Workroom
Feeling somewhat refreshed, The Revenant re-investigated the left-hand path from the original scene of the bloodbath, and found himself down a long, twisting corridor. After nearly breaking his foot trying to force open a locked door, he happened upon a junction that had a possibility of three directions. He chose to head South, and immediately noticed that there was a couple of concealed doors. After taking the left hand door, he found himself in what looked like a workroom, in some disorder. There was a mess of glass containers of chemical compounds on a desk in the middle of the room, a stone table with a lid and a table that had been kicked over.
Investigating, he found the items rather mundane; some were empty, some had crushed charcoal, and some had obsidian, but nothing of use. However, from the table that had been kicked over sprang the Workroom's current occupant - a mischievous, rude and very angry Gnome...
Small, mean and fiercely territorial... |
There will be a price to pay...
On searching the room, The Forsaken looked inside the table with the lid now off. Inside, pinned to a bronze statuette of The Raven Queen lined with silver and copper, was a note. There was, according to the note, hidden somewhere in the stronghold the Bag of Devouring. The Forsaken was to obtain that bag, and see that it gets to Kelson in Fallcrest. And not to be too long about it either; The Raven Queen does directly control the minions of the dungeon, but she knows they were there... and that some of them had once been alive...
Join us next time for more Dungeon-Crawling Goodness!
matt
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