Session Log
24/10/2012
The heroes met at the Northern Bridge . The battle was long since over,
but the heroes guessed there was more to the attack than met the eye and were
determined to investigate. At a loss for somewhere to go, they ended up in the Moondust Temple , a small place on the South West
corner of Brindol devoted to Sehanine. There they met with a Priestess called
Lia, who suggested that they talk to the Town Councillor Eoffram Troyas.
Realising there was nothing they could do for the town that night, the heroes
found lodgings in the Avandrian Hostel and settled down for the night, at a
discounted rate since the battle with the Ogre that afternoon…
A new day dawned and
had nearly reached its peak when the heroes met with Councillor Troyas. Troyas
explained that 7 of the town’s citizens had gone missing and were suspected to
be abducted by the Hobgoblins; he was looking for help to find them. He did not
offer the commission lightly, but after Grambur impressed him with his physical
prowess and Lucian made some insightful remarks about proving themselves to the
town council, Troyas was forced to reconsider. The deal was sealed when Oro
told the councillor that the heroes had no intention of letting history repeat
itself and was determined to stop the Red Hand. Troyas was satisfied that these
were the people he was looking for, explained who was missing and also that
some treasure had gone missing as well; certain items of little material value
but of huge social value to the township.
After a visit to the
Hall of Great Valour to inspect the treasure that had gone missing, the heroes
learned of a hobgoblin taken prisoner. They went to investigate, and after some
less-than-gentle persuasion found out some useful information: The leader of
the Hobgoblins was called Sinruth, a determined young Hobgoblin looking to
raise an army and start his own Fiefdom in the Elsir Vale. For now, he was
calling the abandoned Castle Rivenroar home, and had most likely taken the
prisoners back there to feed to the ‘Undead Horrors’ that shared the catacombs
with the goblins…
The heroes headed
north, and though the going was hard for the Elves, they made it to the castle
surprisingly without incident. All that changed when they marched into the
catacombs beneath the castle. They appeared to be in the entrance to a crypt,
and two Goblinoids were standing guard. One of them triggered a curious trick;
the braziers either side of the room moved along the walls and shot fire at
each other; it singed Grambur’s beard. The goblins were quickly and easily
dispatched, whereupon the heroes had 3 choices: Do they head for the crypt of
Von Urstadt, Von Jallach, or go through the doors that apparently lead to the
crypt of the Rivenroar family?
Electing to head for
the Rivenroar crypt, the heroes proceeded with a lot more caution. They headed
down a long set of stairs, and the only sound was their feet echoing off the
flagstones. Just when they were wondering if the stairs would ever end, they
came upon a door. Lucian pricked up his Elven ears and heard that… something…
was asleep in the next room…
Stealth seemed the
best course of action and the heroes slunk through into a room filled with
Mushrooms. It came as no surprise to Veteran Treasure Hunter Grambur that the
mushrooms could potentially be dangerous if they were tampered with, and Oro
knew enough about them to be able to say what they were: A combination of Brown
Cloudspore, White Shriekers, Grey Doomspores and Red Slumberspores. The snoring
that Lucian heard came from a Rage Drake asleep guarding the only visible way
out of the room, and given the Dwarf’s rarely-welcome penchant for noise, the
heroes decided matters would be a lot simpler if they took advantage of it’s
sleepiness and killed it. Grambur rushed the creature and between them the
heroes did a lot of damage before the drake had a chance to react. However,
Grambur’s relentless attack pushed the drake into a cluster of mushrooms and he
set off a Slumberspore, it had little effect on the Drake but did knock Grambur
out cold. Not even a mauling from the Drake could wake him up. Lucian and Oro
tried to help their fallen companion by firing shot after shot at the Drake and
it seemed to work as with a bloodthirsty roar it charged for the Elves. Little
did it realise the path would take him across more mushrooms; whereupon he set
off a Shrieker and another Slumberspore. This time, it knocked him straight
out, and Lucian finished it off with a knife to the heart.
With shafts leading to
the floor above, and a door leading off into another room, the adventure has
only just started…
Experience: 575
each.
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