Tuesday, 25 August 2015

Backlog Beatdown: Plants vs Zombies: A Zombie Game that I Really Liked...

You guessed it; this was another Xbox Live Arcade download. Quite a recent one, as it happens. Plants vs Zombies is a game that managed to get very popular, spawn a number of sequels, a host of clones and is quite well regarded in the world of videogames. And yet, it managed to slip almost completely under my radar. I started playing it at a time where I was playing through the original Baldur’s Gate and wanted something to break up the pace of computer role-playing games; games that you can just pick up and play are valuable things indeed in the wake of all that!

I’ve really enjoyed my time with the game. The premise is simple: Zombies are crossing your lawn and you have to plant various kinds of flora that will stop them. You generate your resources from sunlight and certain kinds of plants. Some plants to direct damage to the zombies, some have other effects such as freezing them or slowing them down for a few moments. Some plants function entirely defensively, blocking zombie attacks from the front or the top. You also have single use plants that take out a number of zombies at a time. The trick is picking the right plant for the right job!
The Zombies have different types as well. There are the regular run-of-the-mill zombies who don’t put up much of a fight, but things get interesting when the different zombies are introduced. Some wear armour (in the form of a traffic cone or a bucket on their head!) and take a lot longer to kill. Some of them have spears, ladders and pogo sticks that can jump over a number of your plants; usually only the first but you need to make sure the pogo zombie dies before he jumps over all of them! Some have slow-moving vehicles, some tunnel under your defences and attack the other way.
Thankfully, this game doesn't take itself too seriously...
But the genius of the game is about how you plan your planting in relation to what you know is coming. Before each level begins, you get a brief view of the level’s zombies and then choose from 6 of your available plants to make available to plant. Generally, it’s good to have a balance of resource generation, firepower and status effects, and the best ones to take are the ones that have been introduced on that level, but you get to know which work well and which don’t. Also, the plants have different costs; some plants do a lot of damage but will cost a lot of sunlight (the game’s principle resource) so you won’t be able to plant many until you have the infrastructure to support them. And there are new mechanics being introduced on almost every level, so there’s always something different to do.
The game is challenging but not insurmountably difficult. If one of the Zombies eats his way past all your defences then you lose, but in most cases there is a ‘lawnmower’ there acting as a last line of defence that kills all the zombies on that line. There are a couple of times when you’ll lose, because of a new zombie type you didn’t know how to deal with, or a huge wave of zombies you weren’t anticipating, but you can always attempt the level again thinking ‘just one more go.’
You’d think this would all get old after a while, and the game is better enjoyed in short bursts, but you’d be surprised how much variety you can put into a game like this. There are ‘conveyer belt’ levels, where instead of picking your plants you get a selection of plants on a conveyer belt and have to build your garden around that. The game ends in a ‘boss’ level that works in this manner. There’s even a bowling stage!
All in all Plants vs Zombies is a very good and well-designed game, and I’ve had a lot of fun with it. There’s plenty more to do in the game but I really want to get some more games finished so I’ll probably come back to the other game modes at a later date, to bring my achievement points up a little higher!

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