Pretty crazy... |
I started this week by downloading Crazy Taxi off Xbox
Live’s Games with Gold. This is a game that has been talked about fondly for
many years but as far as I can remember, I never actually played. I didn’t own
the Dreamcast, and while a version of it did come out for the PlayStation 2,
within six months of buying one I was bought Grand Theft Auto 3 for Christmas,
in which the same essential experience can be created by stealing a taxi and
starting the taxi mission. I initially thought it was going to be another
pick-up-and-play game, which was fine by me, but I sat playing it for two hours
so I definitely enjoyed it! I’m not very good at it though; the advanced
driving techniques performed by the somewhat clunky gear-shift mechanic elude
me at this point, and I haven’t yet managed more than a “C” rank. I’ll probably
keep trying, though!
I also had a quick go with Reigns, a whimsical
decision-making game about being the king, and trying to remain so as long as
possible before you die in some way. I didn’t get too far in the game before
being pulled apart by various people in the church. I’m not quite clued up on
how all the mechanics of the game work yet, as in what decision is likely to
affect what outcome – but it looks like this isn’t a game you “beat” in the
usual sense. More likely, you’ll be unlocking all the possible characters, all
the deaths, all the events etc. I’ll probably have to look at a guide or
something to get to the last few, but it looks like a game that would work
great on mobile; a filler for a spare ten minutes.
Of course I returned to Mordheim: City of the Damned, and
continued my campaign as the Red Death Possessed warband. At the moment I seem
to be doing well against most of the other factions except the Sisters of
Sigmar, whose morale and resilience are at odds with my somewhat low level of
damage output and not quite having the right spells to deal with it. The first
campaign mission is ready to go but having attempted a playthrough as Chaos
before I know that the opponent for this is the Sisters, so I’m making sure my
warband s is ready to go before I do this – even though this is usually how I
get bogged down in the game and find progress very difficult.
Not sure which game this shot comes from, could be any of them... |
And then for some reason I had an urge to dig up my old
Guitar Hero controller and try the first Guitar Hero game. I’ve never been
especially very good at these games because I find that when I watch the scroll
bar going up for a while, my vision starts to do the same so five or six songs
is usually quite enough. Somehow in spite of this I managed to get through the
entire game on Easy mode and earn a 5-star rating on all the available songs. I had a go on medium difficulty, but I found
myself thinking that if I’m going to work that hard to get through a game, I
might think about doing some more practice on the real thing so I can play some
more songs!
Someone want to tell me how to open up that bottom path? |
Finally, I continued playing New Super Mario Bros. I beat
the first world, and got up to the first save point in the second before going
to bed. One thing I’m noticing about the later Super Mario games is how well it
accommodates varying levels of play; the levels aren’t that much of a challenge
to get through and you could potentially get through the whole game by running
to the right and jumping at the right time. But some of the content is gated
off by a certain number of collectables you have to pick up, in this case the
large coins. It gives an incentive to take your time, explore the levels and
really get the most out of the game. I found it was a similar situation when I
covered Super Mario 3D World last year; it’s a sign of good game design!