Showing posts with label One Night Ultimate Werewolf. Show all posts
Showing posts with label One Night Ultimate Werewolf. Show all posts

Sunday, 12 January 2020

Last Week's Games: Aracania, 8-Bit Armies, Assassin's Creed 2, Trivial Pursuit, Codenames, Labyrinth, One Night Ultimate Werewolf, Hey! That's My Fish


As I’ve been off on Christmas Holidays for the last couple of weeks, I’ve had more than the usual amount of time to play games! There’s been quite a few of them so I’ll be brief:
At least the guy begins the game equipped for his
supposed profession - shepherd.
On the PS4, I’ve been playing Arcania. This is a grim dark western Role-Playing Game, of little surprise to anybody familiar with The Witcher or the Elder Scrolls. This has been a mixed bag for me so far. There are some major flaws in the game, not the least of them that the cut scenes don’t work. I thought this was deliberate when I first booted the game and started playing as a King in the middle of a nightmare, then woke up a few minutes later as some rustic pretty boy whose name I don’t know and had no greater aspirations than to perform a few fetch quests and marry his sweetie-pie. But then, after going through what I presume was the magic tutorial in which I defeated a giant beetle-like monster, the game jumped straight to the adventure being on a different island altogether, a malevolent force (of Paladins?) having apparently invaded your home and killed everybody there. I didn’t see any of this. Also, by the standards of what I expect from roleplaying games, Arcania is very basic. This isn’t necessarily a bad thing as it sustains under its own weight, but people who play these types of games may be expecting a little more. Nonetheless, I’ve enjoyed my time with it so far and I may see it through to the end!
On my laptop I’ve been mainly playing 8-Bit Armies. I beat another couple of missions on the Renegade faction. I like that the game is structured in this way, because it gives me a definite start-stop mentality; I can play it for a bit and then stop without necessarily having to carry on for ages. With a sometimes very busy schedule, this can be a blessing indeed!
The Ultimate Faffing About Franchise!
On the Xbox 360, I’ve been playing Assassin’s Creed 2. I started this a couple of years ago and didn’t get very far. This was during the time where I was trying to play one new game every week; AC2 was my new game for that week but I don’t seem to have played it much beyond the first couple of hours. I wasn’t far off beating the first Assassin’s Creed game at that point and perhaps I was a little “Assassin’s Creed”ed out to put much time in to it’s sequel, but I’m enjoying it now. It’s a good game, hopefully I’ll see it through to the end as well!
Finally, we had a few Board Games! At Fran’s birthday party, we played a mixture of Harry Potter and Friends Trivial Pursuit. We didn’t have a board; we just asked each other the questions and I surprised a few people with my knowledge of Harry Potter! I didn’t even touch the Friends cards; I’m not saying I’ve never watched it, but I don’t know enough about it to be good at trivia questions. We also had a go at Codenames, which everybody likes; it’s a very simple concept – Word Association meets Spy Networks – and you can have a lot of people playing so everybody’s enjoying themselves!
I was so close! (Blue.)
But Kirsty (Red) was closer...
Later in the week we had our own games night around our flat with Fran and Phil, where we played a few games. Labyrinth is an interesting game where you must search for six treasures in a constantly shifting maze, then return to your starting block. It was a surprisingly competitive game, which Kirsty eventually won, but not before I’d embarrassed myself by playing the choral introduction to Inside by Stiltskin prior to making what I thought was the winning move – only to find out it wasn’t. We also played One Night Ultimate Werewolf, which was ok and put Fran in mind of a game she runs with her Youth Theatre group called Mafia. We rounded it off with Hey! That’s My Fish, which is an old favourite, if surprisingly competitive and is always a nice one to come back to.
I’m back at work next week, let’s see what I have time for!
 

Monday, 11 June 2018

Last Week's Games: Split/Second, Eternal Crusade, X-Wing, Catan, One Night Ultimate Werewolf, Pathfinder


Quite a bit to get through this week…
Get ready to blow stuff up!
My new game for this week was Split/Second, a racing game recommended by Metal Jesus in one of his Hidden Gems videos. It’s an arcade racing game with a TV show-like aesthetic, where you drive in various challenges to compete for enough credits to advance to the elite races – and hopefully the next episode! What I like about this is that this is purely an arcade racing game; there’s no micro-managing your vehicle, no sense of realism in the game. It’s just you against the cars and the environment.
Oh yes, the environment. The main gimmick of the game is that you can, once you’ve drifted enough and been on someone’s tail for long enough to build up your power meter, trigger certain parts of the environment to cause problems for your rivals. More often than not, these come in the form of explosions that throw them off the track, but there’s some fun ones as well. In one of the earlier tracks, triggering a certain point causes a digger to swing its shovel around that creates an obstacle. It works for a couple of reasons: Firstly, you can’t just press the button to ruin someone’s day; it needs precise timing and knowledge of the track in order to make it work effectively. Secondly, certain of these trigger points change the entire layout of the track, so chances are you won’t be racing on the same bit of track on the next lap!
I played Split/Second for a couple of hours and I was really enjoying it so I’ll definitely be playing some more!
I carried on with Eternal Crusade, there’s a live campaign running over the next few days where you have to win five battles for a large reward of Rogue Trader Credits. These are used to buy weapons and armour that affect the character aesthetically. They’re no better or worse than the equipment you can buy; they just look different. This is the Micro-Transaction element of the game; you can pay money for these things but since it wouldn’t increase my level of enjoyment of the gameplay, I certainly won’t be spending money on them! But if I can get enough RTC to get an upgrade for one of my guns, I might do that. Otherwise they’ll just sit there gathering e-dust!
I found myself with a little more time to be out and about than I normally do, and on Wednesday I went in to Warlords and Wizards and had a game of X Wing with my old friend Mason. I’ve known Mason a while and his collection of Imperial ships has grown in that time! I took on his force with my Trenchrunners, and had a run of good luck in the beginning of the game. However, the ferocious abilities of Quickdraw, as well as the support provided by a local shuttle, meant it was a very hard game that I eventually lost. Great fun though, cheers Mase!
Then on Friday I had a game of Catan with a couple of young lads who go to the shop. They’re getting quite in to it now and with that comes a certain amount of skill. I got off to what I thought was a good start by heading straight for the ports, but they managed to break up my Longest Road, and one of the lads won the game on at least three bought victory points. Well done!
All sorts of different roles...
We also had a quick game of One Night Ultimate Werewolf; I had the app on my Kindle Fire and we sat down for a four-player game. I was the Werewolf with one of the other lads, and I tried to bluff it to claim to be the seer; they saw through it eventually but time had run out by then and we all voted for the Troublemaker. Great fun!
Finally on Sunday I continued Pathfinder: Rise of the Runelords with Dave, Victor, Morgan and Ian. For the first time, I’ve run a campaign all the way up to level 8, and the lads were happy to level up!
I’m expecting a quieter week next week, so see you then!