I managed to make quite a bit of time for playing games this
week! Unusually, I’m going to talk about the Hobby games first…
Let the madness begin... |
A little on the nose, given what’s happening in the world
right now (If you’re reading this after the fact, the world is currently in a
state of confusion and panic over the Covid-19 virus) but Kirsty and I had a go
with Pandemic over the weekend. Some people like this game more than others but
when I’ve played it, I’ve enjoyed it. We certainly had a good time stamping out
the diseases across the map – Kirsty was fortunate enough to choose the Medic,
who could take out all the disease cubes on one section and is very good to
have early in the game. We certainly made more use out of that than my ability –
I’d drawn the Contingency Planner, who can pull an event card from the discard
pile and use it again later. We beat the game, though on reflection we got some
of the rules wrong. I’d forgotten that we were supposed to infect the cities
after drawing an Epidemic card, and that we were only supposed to swap cards if
we were in the city of the cards we were swapping. The latter, at least, would
definitely have made a difference to the outcome of the game! We enjoyed it, nonetheless,
and we’ll have another go soon.
Also, over the weekend, I continued with Pathfinder: Rise of
the Runelords. Currently they are trekking through the Vaults of Greed, and it
was very satisfying to give them a dragon hoard to distribute, and to flatten
one of my players with a trap – especially as he plays the kind of impulsive
character that would be susceptible to triggering them! He was a little more cautious
from then on. I then had a laugh with the Mephits, who seemed more at home playing
in the bath than causing a threat, but I have a feeling the group enjoyed it a
lot more than trying to fight them. We’re all still enjoying it but there is
talk of pausing the campaign for a while and letting someone else have a go at
running another game; we’ll see how that goes. I like running games, but I’ve
not been able to play for a while!
I finally beat the Deimos Lab on Doom and I’m now at the
Control centre. This is an interesting map, and I’m enjoying it, but the difficulty
is bogging me down and I’m finding it hard to make any significant amount of
progress. But Doom is the kind of game I can come back to whenever I like; the plot
is very straightforward, and I don’t need to worry too much about remembering
important points!
From humble beginnings... |
Also, I made some progress with Mordheim: City of the Damned.
With enough confidence in my Mercenary warband to tackle the fourth campaign
mission on the bridge, I gave it a go and beat it quite easily (to be fair, my
warband is vastly over-levelled now!) None of my men were put out of action,
which is quite rare as even on my best day at least one of them usually drops. This
is now the most progress I’ve ever made in the game; I came close with the Sisters
of Sigmar but gave up after the fourth mission bugged out. It appears that I’m
now in the second half of the game, so we’ll see how that goes. I had a go with
another of the regular missions, but hubris got the better of me and some of my
men ended up dropping to a rival Mercenary warband – usually the easiest
faction to deal with.
Finally, I was pleased to be able to have some time in both
Phoenix Games in Stourbridge and Warlords and Wizards in Netherton at different
points in the week to paint a fresh squad of Chaos Space Marine Raptors. I
haven’t quite finished them yet – got some finishing touches to put on their
champion – but they’re looking alright, if somewhat different to the box art! I’m
also carrying a small number of World Bearers around in hope of a game…
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