Monday, 30 March 2020

Last Week's Games: Spelunky, Streets of Rage 2, Mortal Kombat, Battle Isle, Painting Chaos Raptors...


Spiders. It's always spiders.
This week, I’ve had to balance out my time for playing games with the fact that my daughter is around all the time now, so for that reason I’ve been spending a lot more than the usual amount of time playing Spelunky. This is a brutally hard game to play but as nothing worse than landing on a spike trap happens in it, it’s safe for me to play in front of a three-year old! She’s had a go with it as well, she’s not necessarily very good at it as she hasn’t got the dexterity to handle the controls of precision platforming, but she tries, bless her! I’m hoping to get a little further into the game than the mines, but so far, I’ve managed it twice and died almost straight away both times, so I need to be in it for the long haul. 
These were the characters when
me and Jessie played...

Another game that’s fun to come back to every now and then is Streets of Rage 2. Regular readers will remember that this is my favourite game of all time, and nothing has changed in the 26 years since I had it given to me. I hope, one day, to beat the game on Hardest difficulty without cheating; I’m not quite there yet but I’m not necessarily far from it either. Just a few more pushes… Also, it’s a good game to play with Kirsty and Jessie, since on the easier difficulties it doesn’t require much more thought than find someone and beat them up. I played it through with Kirsty one night in the week and got to the end of it, though Kirsty had run out of lives before the final boss rush.
I'll get there eventually. Maybe.
When I wrote about Mortal Kombat last week it probably sounded like I wasn’t enjoying it all that much, but I’m currently working from home and I keep putting it on every now and then. As a run only takes me about 20 minutes before I lose my final credit, it doesn’t take too long and I’m quite enjoying it now! It is a very difficult game though; I can get most of the way through the ladder, but as soon as I come to the endurance matches I get stuck, especially as they always seem to involve Kano – a very hard character to fight if you’re not on it with your blocking! I’ll keep trying though; it’s become a good pick-up-and-play game for me.
Reminds me of Advance Wars...
I downloaded and played Battle Isle, a very old strategy game on the PC. It’s a turn-based strategy game on a Hex grid; my kind of thing, but it’s got some old-style and very finnicky controls! To give an order you must click your unit, then hold the mouse button and move it in the direction of the order you want to give. Also, your shooting phase happens after the opponent’s movement phase – so you’re attacking where they were at the start of their turn; not where they are going to be at the end of it. That takes some getting used to, and I’ve only just discovered you can repair units in the buildings, but it’s early days with this one, so we’ll see how it goes.
It's been fun painting them but that's it for a while.
Finally, I finished painting my last squad of Chaos Space Marine Raptors. At least, it was supposed to be the last squad – I was always going to get another box of them but the intention was to build and paint three of them so I could have three squads of six. Having bought the new Chaos Space Marines codex and seen how the new points values affect what I’d planned for the army, it works much better to have another squad of five – making four squads of five – and have them lead by Haarken Worldclaimer. I’ll let you decide how to pronounce that name; my preferred method is to put a glottal attack between the two “A”s. I won’t be painting either of them for a while, as we’re in lockdown and it would be incredibly churlish of me to run around town looking for Warhammer models, but I’ve got plenty to be getting on with, including the Terminators from the 2009 Space Hulk boxed set…

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