Showing posts with label Last Month's Painting. Show all posts
Showing posts with label Last Month's Painting. Show all posts

Sunday, 31 January 2021

The Tenth Year Anniversary of my Gaming Blog...

The thought occurred to me a couple of weeks ago: “Strewth, I’ve been doing this blog for 10 years!”

My coverage on Batman Begins
remains my most-read blog...
For ten years, I’ve been talking to you about games I’ve been playing, wins, losses, video games, my thoughts on game design, and all that sort of stuff. That’s a long time to keep something going, and while the return isn’t necessarily representative of what you might expect for someone who spends that long on the internet (at the time of writing I’m coming up on 60,000 views across the entire ten years and 325 blogs, and it’s never represented any financial reward) I’ve enjoyed it, people I share it with enjoy it, people I don’t share it with enjoy it, so in some capacity or another, I’ve kept doing it.

My speculation on the 6th edition of 40K was
probably my biggest blog for comments...
Mind you, it did take me a long time to come up with a regular format for the blog that I was happy with. My original intention was to document the games I was playing in Games Workshop, as it still was at the time. I did it for a while, but I didn’t go in regularly enough to blog it in a consistent routine, and even when I did, it sucked some of the fun out of the games knowing that I was going to have to write about them later. The same applied to when I tried to create a journal for the Roleplaying games I was just starting to get involved with; documenting my first character’s journey through Pathfinder’s Souls for Smuggler’s Shiv was entertaining at first but quickly became a lot more work than fun. It didn’t help that I was trying to do the same thing with a music blog every time I did a gig, which meant I was doing a lot of writing! Funnily enough, even though more people I knew in person read my music blog than my gaming one, my gaming blog was engaging a far wider audience. I kept writing on and off about some hobby games I was playing, and some video games I managed to beat, even writing about a game of pool at one point, but it took a long time before I found a format that I was happy to do regularly.

I covered Lego Star Wars in the
original No Game New Year...
Then in 2014 something happened: I came across a Youtube video from a guy called Brian Castleberry who had been talking to his friend Norm Caruso a.k.a. The Gaming Historian about a concept called No Game New Year. The idea was that they had built up a huge backlog of games, some of which they rarely played, so they set themselves a challenge and invited others to join: Don’t buy any new video games for 2014. Instead of that, we were supposed to play through all our old games, keep the ones we liked, get rid of the ones we didn’t, and really try to tackle our backlog. There were roughly 30 people on board to begin with, but by the time the year ended, only a few of us remained, including me, though I had come close to falling off the edge by erroneously buying a new copy of Final Fantasy VII! I don’t know how much of their backlogs the other people involved in the challenge managed to clear, but what I did notice was that without permission to buy new games, they were actually playing games a lot less – and doing more things with their families. That can only be a positive thing! Part of the challenge of No Game New Year was that we were all supposed to update each other on how we were doing with either a video, blog post or even just a Facebook status, (we had a group for it which I still share even to this very day!) so I tried to do the blog in a weekly format. It worked for a while, but I eventually found myself with very little to say without repeating myself, so I changed the format slightly and only wrote about games when I’d beaten them. This is the format of what eventually became Backlog Beatdown, my longest-running series that I created after No Game New Year.

Age of Sigmar was a refreshing change...
I went through some significant life changes in the following few years. I’d taken up singing lessons, started a self-employed music business, became a regular at some of the open mics in Wolverhampton and became a Dad. I found a lot of my spare time was taken up with all of that, so I wasn’t spending anywhere near as much time in hobby shops as I had prior; most of the games I played were video games and while I kept the roleplaying groups going a little longer, I had decided not to write about those experiences anymore. The fact that I’d bought what was at the time a reasonably powerful laptop capable of playing PC games was also conducive to this, so I kept my blog going with Backlog Beatdown.

Mordheim's been one of my favourite games
of the last decade...
As part of my quest to try to play all my games, I found myself listening to the Co-Optional podcast while I played, featuring TotalBiscuit, Jesse Cox, Dodger and a guest for the episode. It was a three hour show in which they would all talk about, amongst other things, the games they had been playing that week. And somewhere around September 2017, I found myself thinking “wow, people are actually interested in this!” and decided to have a go at it myself. Thus, I began my biggest and most popular series of blogs: Last Week’s Games.

Painting this boxed set was an achievement...
The idea was simple: write down what games I’d played in the week and find something to say about them. This usually amounted to two or three games every week, and if I found anything to say about the painting or hobby gaming I’d been doing that week, I’d write that down too. I’d try to release them on Mondays, (regular readers will know that it doesn’t always work out that way!) and run it as a weekly series that I’d share on Facebook and Twitter. I was able to include some of the hobby games, including the one Roleplaying group I managed to stay in. Quite quickly, though, I needed to put a restriction on how much I was writing, because I didn’t want it to become more work than fun. What I decided to do was keep the blogs to exactly 700 words each: this is about a side of A4 paper and is about as much time anybody has to read anything. I quite enjoy editing the blogs to fit in with the word counts, and I rarely stray from it. It was a challenge to do this every week without repeating myself, and I didn’t always manage it, but I did find a massive uptake in my readership – I was getting a lot more views with regular content than I had before. Most of them were from overseas, funnily enough; Russia and Italy are two countries that often have people reading my blog!

TotalBiscuit - Gone but never forgotten.
This carried on for about a year, up to the point when I moved out of my Mom and Dad’s house for the first time. I found myself needing to re-balance what I was doing in my spare time, owing to the adjustments I had to make to accommodate both mine and my partner’s working patterns and my daughter, to whom I was able to provide a home for the first time. But in the new year of 2019, I started the blog going again and apart from a couple of wobbles where I found myself caught up in all sorts of things with little to say about gaming, I have kept it going ever since.

Murder in the Alps - an interesting, if
not-well-paced mobile game...
At this point I would like to interject that around 2014, as a result of No Game New Year, I created a list of all my Xbox 360 games. I’ve developed it to include all my systems and games and keep track of how many I own, have played, beaten and 100%ed on an Excel spreadsheet. The original plan was to share it on the blog; I never did this because looking at the numbers is frankly embarrassing. But it did give some structure to what I’ve been playing and when, rather than blindly buying and trying games every so often!

Pandemic became oddly prophetic...
All of this makes me wonder where to take the blog from here. I’ll keep Last Week’s Games going, I still enjoy that, and I’ll keep Backlog Beatdown going when I remember to do it! (At the time of writing I still need to write a review to Gears of War 2 which I played last Autumn.) But the way my life and hobbies have changed over the last couple of years has given me some different things to say. For a start, I don’t talk about painting on Last Week’s Games anymore; I put that in a separate blog called Last Month’s Painting – I don’t paint anywhere near enough to make it a weekly series!

Nice to let games become
a family thing...
Also, having huge stacks of games around my house is all well and good, but here I find myself with more to say about how that relates to my daughter. She was pre-school age when I first bought her a board game, and she enjoys playing with me. It’s very interesting to observe her level of engagement, and her enthusiasm for certain games over others developing as we’re going along, to the point where it’s something she wants to do to entertain herself, rather than something she wants to do with me specifically – though that’s still an important point. I’m at the age now where many of my contemporaries are starting families – in many cases already have – and they’re wondering how their hobbies and interests can relate to their children. It’s nice to be able to talk about my experiences in that area, and it may become something I focus on in the future, but I certainly don’t want to make a job out of playing with my daughter so I’ll approach that with a certain amount of care.

The UK Game Expo is a lovely opportunity
to see my long lost friends from Swindon...
There were some plans that fell by the wayside. I wanted to start attending tournaments and blog that, and I tried doing a blog series called Tournaments and Tribulations. Unfortunately, that never really got off the ground, as my week allows little time to rock up at tournaments and spend weekends playing games! My experiences in this area are mainly confined to games I’ve played at the UK Games Expo. I also wanted to do a series of blogs where I go through the campaigns of some of the Dungeon Crawling games that I own (Space Hulk, Descent etc.) That never happened either, though it would have been a mission to coordinate even before Covid-19 became a thing we were all going to have to get used to hearing about! I’d still like to try it out at some point though.

The Horus Heresy: Legions is a game that
took up a fair amount of my time.
It’s also been suggested to me that I record video footage of games I’ve been playing and put them up on Youtube or something similar. I have thought about it and even had a go at streaming The Horus Heresy: Legions at some point. The problem is that making videos takes a fair amount of work and time that I don’t necessarily have, and the equipment I own isn’t up to it – I can’t get a decent framerate out of my laptop if I’m running recording software on it; domestic laptops aren’t designed for that, and I don’t have the hardware necessary to record footage from my consoles either. I could address both of those issues, but that would be a large investment to make for not necessarily a huge return – most games I play are several years old, and common interest in them has waned.

And there’s the fact that somewhere, out in the world, there’s a small sub-set of people who still like to read the written word every now and again…

Wednesday, 2 December 2020

Last Month's Painting: Lost Patrol

For this November I’ve being trying to paint the entirety of the Lost Patrol boxed set. As one of Games Workshop’s smaller releases, this wasn’t a huge task and I managed to successfully paint the entire set in slightly less than a month.

Not that many models, but for me, that's
pretty good going for a month.
Lost Patrol was a game released a few years ago as part of Games Workshop’s seemingly endless slew of board games based on its properties it was putting out at the time, and like the slightly-too-obsessed collector that I am, I had to have them all. Some were better quality than others, and from what I understand the actual game isn’t one of Games Workshop’s better efforts. Like Space Hulk before it, it was once again a small group of Space Marines vs a much larger swarm of Genestealers, trying to find the macguffin before they all die, though in this game they are Scouts rather than Terminators. Unlike Space Hulk, however, there were no new models designed for it – they were all currently-existing models. The game used a very simple rule set aimed at younger players, a noble idea, but it had the effect of stacking the game quite heavily in favour of the Genestealer player. And even though there are a huge number of ways the map can be arranged, there is only one scenario which limits its long-term appeal. The latter two are things I’ve heard, by the way. I haven’t actually played the game yet.

The Scouts were a lot of fun...
But we’re here to talk about the painting rather than the quality of the game, and here I faced some… not necessarily new challenges but re-visiting some old ones. I have, of course, been painting Space Marines for pretty much the entire time I’ve been invested in the hobby, even if most of them were Chaos. Tyranids have been less frequent though regular readers will recognise the aesthetic at least from the Space Hulk set. The only time I’ve ever done Space Marine Scouts before, though, was  nearly 10 years ago where I had the idea of building a scout army to represent the rebuilding of the Black Consuls chapter, and I’ve painted Human faces intermittently since then (I tend to prefer helmets.) I didn’t do a terrible job but my lack of experience with painting faces shows, I think – some of those eyes are very sloppy indeed! If painting is a skill I’m looking to develop, I might consider doing an army with exposed faces to give me a little more practice! Elsewhere, the Scouts were painted in Blood Angels colours, which was nothing new to me since I’d painted the Space Hulk set in the same way and my Word Bearer army is roughly the same colour with different trimmings.

And painting Genestealers this way is a
quick and effective paint scheme.
The Genestealers were interesting. As presented on the box art and the photographs on the back, they appear to be a splinter fleet of Hive Fleet Kraken; largely a bony white colour with red claws. With Hive Fleet Kraken, the carapace would usually be red, and the flesh would be more of a sepia-colour, but this way gave them a more skeletal appearance that would be terrifying in large numbers. After watching a video guide on Youtube and buying a red wash, I was struck by how little time it took to get an effective-looking set of models – to game standard, at least; I wouldn’t expect to win any painting competitions with this – and decided that if I ever chose to paint a Tyranid army in any significant numbers, this is how I’d do it. I’m pleased with the overall result, and I’m glad I now have an idea of what a large Tyranid army might look like for me, should it become an option to paint one.

I think what’s great about these boxed sets is that it gives you the opportunity to try painting models you wouldn’t normally paint. I wouldn’t normally choose to paint Tryanids but I’ve thoroughly enjoyed painting the Genestealers from Space Hulk and Lost Patrol – and expanding my horizons on where I can take my painting can only be a good thing. I’m not short of them but don’t know what the next one will be yet, we shall see…

Friday, 23 October 2020

Last Month's Painting: Completed the Space Hulk set

Finally... the set is complete
This week I finally came to the end of my journey to completely paint my Space Hulk set. For those of you who have been following this blog for a while, you’ll know the story already: I obtained Space Hulk when I worked for Games Workshop in 2009, and even though I opened it and played it a few times with my mate Dave, I never got around to painting it. The reason for this is that I played the vast majority of war games in what was then Games Workshop, and what is now the Warhammer stores (though I’ve yet to play a game in one of those!) where there is a certain expectation for your models to be painted, or at least have some sign of progression, if you use them in the shop. The problem is that Games Workshop stopped supporting Space Hulk after the month it was released, so as I wasn’t going to play any games in the shop, it wasn’t a priority to paint them – not at the point where I perpetually had a tonne of Chaos Space Marines, Empire and Haradrim (one army from the three core game systems that it was expected I would have as a member of staff) that I needed to be painting! Dave, of course, didn’t mind the models not being painted, so even though we’ve really enjoyed playing the game in the past, the models remained unpainted for eleven years.

All the Terminators were very highly detailed...
That all changed when Lockdown began, and I found myself with a little (though surprisingly not much) more than the usual amount of spare time on my hands. I’d painted all the Chaos Space Marine Raptors I had for the Black Legion army I was working on, and while I did get some more eventually, I didn’t see any sense in going to any of the hobby shops to buy them while we were in lockdown. I had some of the old boxed sets in the loft of the flat I used to live in and decided to get the Space Hulk set down and paint them. I started with one squad of Terminators, then painted the twelve Genestealers that looked the most straightforward to paint. Both appeared in previous editions of the blog. I then painted the remaining squad of Terminators – including the dead one – and the leftover Genestealers, these didn’t make it on to the blog because I didn’t know what to say about them without repeating myself.

...and the Broodlord was a lot of fun!
Moving on, I painted the Librarian and the Broodlord. Both presented an additional challenge for me: As most folks who play 40K know, a Librarian’s armour is always blue no matter what chapter they’re attached to so that was a break from the red I’d been painting hitherto. I also went into a lot more detail with the weapons, face and armour than I did with the other models, as this was the “centrepiece” of the Terminator force in Space Hulk. With the Broodlord, this was much the same as the Genestealers I’d been painting up to that point but with an extra layer of colour on the flesh and carapace. There was also a lot more than the usual number of skulls and Terminator helmets that needed painting, and it took me a while, but I’m pleased with the result.

The finishing touches.
Finally, I painted the last little bits – the Artefact and the C.A.T. I didn’t spend a huge amount of time on these, but it was a lot of fun doing the jewels on the Artefact.

I’ve bought quite a few “build and paint” games in the last 10-12 years and this is the first time I’ve managed to do both with a complete set, so I’m pleased with that. Both factions presented a fresh challenge: The colour I painted the Blood Angels Terminators was the same as the colours I’d been painting my Word Bearers, but with more of an emphasis on the gold than the silver. The Genestealers were an altogether different experience, as I haven’t painted Tyranids many times before, and when I have, it’s never been in any significant numbers. Space Hulk is a great set, and I’m glad to have completed it.

Thursday, 13 August 2020

Last Month's Painting: Space Hulk Genestealers, Chaos Space Marine Raptors, Haarken Worldclaimer

Gribble Gribble Gribble...

If you caught last month’s blog, you’ll remember that in June I’d begun painting some Space Hulk Genestealers. Here they are all finished; it’s not a great quality picture but you should be able to see I’d put on the top highlight of the carapace, the teeth, the tongues, the claws and the base. I doubt it’s the best you’ll ever see it done – I’ve not done Tyranids a great many times before this – but they’re good enough to do the job!

Let's see how these get on
in the game...
After that, I bought one more box of Chaos Space Marine Raptors to add to my 500pt Black Legion force. I’ve been banging these out since late last year and got into a kind of rhythm in painting them. I’ve quite enjoyed painting black Chaos Space Marines again; it means that the undercoat is generally all you need to do for the armour with just a bit of Abbadon Black to tidy up any splodges afterwards – I use dry brushing to do the top highlight on the gold trimmings, which is an effective but imprecise technique. I made a careless blunder the first time I painted a squad of these Raptors – I didn’t realise what the tops of the jump packs were supposed to match the armour and painted them silver. But I don’t like going back to correct models once I’ve finished them; I have far too many of the things to justify over-correcting my work! So, I just ran with it, and now the whole army looks like that. If it looks like you meant it, you’ll generally get away with it.

This time, I wasn’t quite as pleased with the special effects painting as I normally am. You can make out the plasma gun in the picture; I usually paint it neater than that. I wasn’t particularly pleased with the Power Sword either; I try to build this up from layers of green and light grey and then white at the top. It works, but not well, and even for this pretty tough technique, I didn’t make a very good job of it. Also, the Champion has the helmet of a Space Marine beneath his feet. Whenever I get this (and it’s happened five times so far!) I try to paint them as a different Space Marine chapter, to bring the idea across that the Black Legion have been battling Space Marines for millennia and have fought them all. You can’t really tell from the picture but that was supposed to be a Dark Angels helmet.

Death to the Iron Hands!
To complete the army I painted Haarken Worldclaimer (and incidentally, when saying that name I put a glottal stop in between the two “A”s and until someone tells me what that extra A is supposed to add to the pronunciation I’m going to keep doing it no matter how annoying it gets.) This was painted similarly to the rest of the army, with a couple of exceptions: The two weapons had an extra top-highlight of Runefang Steel and a bit of Stormhost Silver – I don’t usually do this with Black Legion as I want the Gold to be the brightest colour. The odd purple skull at the back was Screamer Purple with a highlight of Sigmarite, and the bright runes on the Helspear were build up from red to orange in the same way I would normally do the eyes. The blur on the photo makes it look a lot better than it is! I decided to paint the dead Space Marine from the Iron Hands chapter – partly because I haven’t forgotten being brutalised by them in the summer of 2014 and I want revenge, and partly because as the Raven Guard use black helmets as well, I needed something else to distinguish them. As the dead Space Marine has his hands, I decided to paint the Iron Hand’s Iron Hands, er, Iron.

That’s where I’m going to leave that army for now; until I know how the update to the rules of Warhammer 40K is going to affect the points values I won’t be adding anything new. But I’ve still got plenty to paint, and I should be finished with some more Space Hulk Terminators by next month!